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The Secret of DEO

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The Secret of DEO

Post by Mercy on Fri Jan 21, 2011 12:06 am

The Department of Extranormal Operations (or DEO) has once again captured the attention of the Dark Knight! He feels that there are secrets being kept, things begin to look more and more suspicious when he finally decides that Young Justice League perform a Reconnaissance Mission to investigate what's going on in the DEO.

Okay! So this RP might be short lived assuming how we go about it, but first an foremost we need players and characters. I'd like for this to be a cannon character RP for now. Otherwise, here we go!

The rule that is above all rules is that you must READ the rules. After all, the rules are not meant to be broken and are in fact expected to be followed very carefully. If you break a rule you will be considered for being striped of your privileges for posting. That or I will without question delete your post.

These are the rules in which every player shall abide by.
Rule 1 - Respect Each Other
There will be no flaming or insulting each other. If you can't follow this simple rule just once you will no longer be able to take part in this Role Play.

Rule 2 - No Spotlight
Making yourself better than everyone else and creating an arch for yourself is self-centered and conceited. Simply put, no main characters. Don't be a jerk to everyone.

Rule 3 - Spellcheck and Grammar
When you post be sure that your post has good grammar. Reread your post, process it through spellcheck. Its not going to be the end of the world if you take a little extra time in posting. Doing this will make the RP a better place to post. In addition to this rule, read other's posts! We work hard on them, so don't skip them!

Those are the staples of my RP, here are additional rules too..

Keep in mind!
-Killing is aloud as long as both members agree to it, but then the character who died can create a new character for replacement.
-Do not control other player's characters without their consent or permission! The last thing we need is confusion!
-Read everyone's Character Sheets so you know who you're dealing with!
-Preemptive strikes are not allowed! If you slice off someone's arm that would force the opposing player to play the rest of the RP armless. Be fair, do not instantly throw another player in a jam, let the other player chose the damage done to the character.

Follow the rules and you'll be golden!

The Following Characters will be needed:
Artemis
Aqualad
Kid Flash
Robin
Superboy
Miss Martian

Post a character sheet! If you need an example of what one looks like, I'll be happy to present!
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Re: The Secret of DEO

Post by Fishing4Karma on Fri Jan 21, 2011 12:33 am

I'll be Robin.
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Re: The Secret of DEO

Post by MaskedMaiden on Fri Jan 21, 2011 12:48 am

I call Artemis. I'll post a CS soon.

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Re: The Secret of DEO

Post by ShamarDJ on Fri Jan 21, 2011 1:03 am

ill take superboy and what is a CS and how do you do it lol
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Re: The Secret of DEO

Post by Mercy on Fri Jan 21, 2011 1:37 am

A CS! It's a Character Sheet! C.. S... Character .. sheet.. ahahah!! Here's how you do it!


Nightingale
Spoiler:

Knight
Name: Alice Barbara Grayson
Alias: Nightingale
Age: 15
Height: 5'5"
Weight: 120lbs
Hair: Long and red, usually styled
Skin: Pale white
Eyes: Blue
Dress: Long Sleeve Blue shirt and black skinny jeans and a gold necklace.
Formal Dress: Blue and red sleeveless dress with necklace and elegant bracelets
Costume: Blue tights with long Yellow gloves, boots, and belt. Mask that covers eyes and nose. Black shoulder piece.


General:
Alice has been discouraged in martial arts; she is more in tune with her violin than she is her punches. She is also left-handed.

Tools:

The Nightingale Suit
Nightingale's suit is a weapon in and of itself. With Optical Camouflage installed in the suit, she can turn invisible when she needs it to be. The suit is fireproof and bullet proof, even at close range. Her entire suit's exterior has a rigid exterior adopted from sharkskin; it can draw blood if rubbed hard against exposed skin. The suit not only isolates enemies, but also detects when an enemy assaults the user and displays a small jolt of electricity. This also occurs if an enemy attempts to unmask Nightingale. Her mask comes with an internal radio contact, GPS Navigation System, and Sonar goggles, allowing her to see in the dark, through walls, underwater, and through smoke. Special settings can isolate friends from foes, detect clues (such as fingerprints, DNA samples, chemicals or substances in the air that are unusual, highlight objects that she could possibly use to her advantage, track trails, and any other helpful clues) the suit increases her strength by multiplying it by 20. So she can lift 10lbs at best without the suit and 200lbs with the suit. In her gloves, she stashes a cryptographic sequencer that can hack into keypads to unlock doors, disrupt cameras, or to get pass security codes.

Flame Burst
With flame in a can, Nightingale points and shoots with her trigger finger, the muzzle releases a burst of flame, enough to knock a normal man out cold, though the technology permits to use the energy to knock out an offender and yet not set him on fire, though she can weaken the flame to catch things on fire when she needs to, or focus the flame to burn through material. The Flame Burst can also be used as a crude emergency light source and uses no electricity in case an EMP were to go off.

Escape Beads
Nightingale packs several different escape beads or pellets. Smoke beads ignite a smoke that burns the eyes and lungs of it's victims that inhale or expose their naked eyes to it. It masks all visuals for 30 seconds and allows ample time to escape, the effects can last anywhere from 10-30 minutes and must be washed out with soap and water if prolonged exposure to the smoke had been dealt with.

Flash beads ignite when its thrown on the ground and deafens the assailants as well as blinds them temporarily. No side effects, but its more effective against enemies with masks or nightvision on.

Stun Beads ignite when thrown at the victims. It freezes them in place temporarily, giving Nightingale time to run or to take free shots at.

Explosive Beads knock out their victims when it is tossed at them at a violent speed. The explosions are non lethal, but efficient.

Grapple Shot
Disposable grapple shots with hundreds of feet of strong cable. It has a magnetic tip, coupled with the normal hook grip to ensure a proper snare. It can hold up to several hundred tons, yet has enough bounce to make sure Nightingale's arms don't pop out of their sockets when she reaches the end of her line.

Birdarangs
Nightingale carries different types of birdarangs, all with aerodynamic technology for successful throws each time. Collapsible birdarangs for easy access in her belt, sonar birdarangs that target heat signs that it picks up (can explode), remote controlled birdarangs in which she can redirect the course of the birdarang, and time explosive birdarangs that can either blow apart pillars or freeze a surrounding area.

Explosive Gel
A can of explosive blue foam can be sprayed on weak walls to blow them apart. The gel can also be used to knock out villains, by setting up traps. It can also be used to breach doors. A detonator on the can sets the gel off.

Zipline and Claw
The Zipline shoots out two lines, one forward, one behind, and allows Nightingale to pass over trenches or scale from building to building. If she adds a modification to the zipline, it turns into a claw in which she can grab objects from far away, or grab onto air vents and pull it down.

Phobias

Hydrophobia
Alice has a distinct fear of water. She can't swim and hates baths. She only showers with minimal water. She uses a straw to drink and avoids any body of water in fear she might drown.

Claustrophobia
If Alice is caught in a tight space, she begins to hyperventilate, shiver, and eventually loses the ability to breath. She has the second largest bedroom in Wayne Manor to help her avoid the tightness some of the other rooms in the house tends to have.

Personality

Alice feels she doesn't belong anywhere, she seems to feel that whether she's in public school or with the Titans, she feels out of place. An odd ball in the group. This affects her personality. She's obstinate, and doesn't listen to authority, disobeys orders, and tries her hardest to come off as someone who is tough. She does what she wants and can't work with a team. Though she may appear tough, she is actually afraid of others, and has a hard time having a normal conversation with people. She does, however, have no problem talking with adults.

Abilities

Karate
Alice only knows basic Karate, nothing too special, she is still a
white belt in terms of her experience.

Krav Maga
Not very gifted with the "fighter's body" she was briefly introduced to the fighting style when training with Terry. She knows minimal techniques, but knows enough to beat any average teen her age.
Intelligence
Though she is not strong in any way, all of her fights are depended on her keen intellect. She is smart and cunning, yet she lacks bravery to distribute her attacks.

Speed
She is fluid and graceful, she moves faster than most normal human beings, being the daughter of former acrobats, and power from police force.

Weaknesses

Fragility
Alice is terribly fragile; she is weak and prone to many attacks. Any massive blows will cause serious damage to her.

Independence
Though being independent is a good thing most of the time, mixed with pride, it gets the better of her. Alice usually wants to go alone and be the Batman she always wanted to be. A lone ranger type of hero.

Origins:
Alice Barbara Grayson was born on August 7, 2032 a Saturday to Richard John Grayson and Barbara Grayson. Her brother, Bruce James Grayson was born three years later. They were brought up as home-schooled children being home schooled all their lives. Not really anything exciting except that her parents are deeply involved with the Super Hero regime. Because her parents were involved with Super Heroes, Alice spent a lot of time with other hero’s children as her social outlet—mainly children of the heroes closest to Dick and Barbara. She never considered any of them best friends, in fact she had a hard time talking to them, she usually expresses herself to her younger brother. She had never been bossy to Bruce, she sees him more of a friend than a brother. Alice learned the violin at a very young age and still practices several hours a day. She learned several other instruments, but her favorite is of course, the violin, which she plays left-handed. When Alice had turned nine years old, she tried to swim in the pool in the backyard with her brother in the deep end without their parent’s advisory. Alice began to drown but Bruce made it out, he quickly ran in and called for Wintergreen, whom quickly dove into the pool to rescue Alice who had been knocked out unconscious. She awoke terrified of water. Concerning her claustrophobia, from the longest time, she couldn’t remember a time where she wasn’t claustrophobic. During her earlier years, she took up gymnastics and aerobics that had a mixture of circus acrobats involved. She quit when she turned thirteen. When she turned into a teenage, her parents decided she needed a bigger social life and knew that public school was the best place to socialize; she got all her education from her parents and Wintergreen, who died of old age later in Alice’s life. They found a good private school in which she could talk to many other homeschoolers, but Alice wanted to go to a normal school like every other normal teen. Her parents obliged to her wishes and she has been going to Gotham High for several months and hates it. She has to attend until the semester ends. She developed a better

Alice and her family was once attacked by a mysterious assassin, only known by the name “Onomatopoeia.” When they had been rescued, Dick and Barbara did everything in their abilities to find out who he was and why he attacked that day; they also secured the house to make sure an attack like that could never happen again. Alice on the other hand decided that she wasn’t going to sit around getting kidnapped and getting beat up at school anymore. She wanted to take up martial arts but her parents discourage it for fear that their first born will eventually get herself killed. She asks Terry to train her in secret, and he hesitantly does so.


Your basics.. well actually that's not a good example seeing how this RP is a test and might be short lived.. Okay, THAT CS up there is an example of a properly done CS. Here's one where you can whip up, not so big and bad, it can be short and simple.

Dick Grayson
Spoiler:

The Dark Knight
Name: Dick Grayson
Age: 34
Alias: Batman
Gender: Male

Height: 5’10”
Weight: 175lbs
Dress: The Bat Suit
Hair: Medium long Black
Eyes: Blue
Appearance:


Powers and Abilities:

Master Detective: Grayson is a world class detective second only to the likes of Batman. He was rigorously trained by the Dark Knight in everything from escapology to criminology, fencing, stealth, disguise, and numerous other combat/non-combat disciplines.

Master Acrobat: Grayson is a prodigious natural athlete, possessing a peak human level of agility/acrobatic skills. He is generally regarded as the greatest human acrobat in the DC universe. Batman himself is a incredible athlete in agility, but even he gives the advantage in that area over to Nightwing. As he is the only person on Earth who can do the quadruple somersault (formerly one of three, the other two being his parents).

Master Martial Artist: He is a master of several martial arts disciplines with an emphasis on Aikido, Jeet Kune Do, Escrima, Tae Kwon Do, Judo, Wing Chun, Hapkido, Jiu-jitsu, Karate, Savate, Kendo, Ninjitsu, boxing and Tai Chi. Although he has not mastered near as many fighting styles as his mentor what he has done is effectively combined the martial arts he has mastered into a unique style that suits his strengths. This makes him one of DCs top tier martial artists.

Peak Human Conditioning: Dick Grayson possesses the peak athletic strength and endurance of a man who regularly engages in intensive physical exercise.

Multi-lingual: Having had the finest education as Bruce Wayne's ward, he speaks with fluency in English, French, Spanish, Russian, Japanese, Mandarin and Cantonese, and has some knowledge of Romany and the alien language of Tamaran.

Skilled Leader: He is also a brilliant and experienced strategist with superlative leadership skills, having served as leader to the Titans, the Outsiders, and even the Justice League. Additionally, Dick's efforts to remain in contact with other heroes makes him a master at rallying, unifying, and inspiring the superhero community, a skill in which he has surpassed his mentor.

Tools:
Batarangs
Hookshots
Smoke Grenades
Explosive Charges
Touch Sensitive/fireproof Cape
GPS Navigation system in cowl
Radio Contact
Bat Call
Night vision Cowl
Knock Out Gas
Sonic/Smoke Pellets
Stun Gun
Bulletproof suit
Flexi Cuffs
Binoculars
Tear Gas
Escrima Sticks

Origins:
he name "Robin the Boy Wonder" and the medieval look of the original costume were inspired by the legendary hero Robin Hood, as well as the red-breasted American Robin, which continued the "flying animal" motif of Batman.

Young Dick Grayson was born on the first day of spring. His mother nicknamed him "little Robin". Little did she know how prophetic this term of endearment would be in her son's life.

Dick Grayson was an twelve-year-old Romanian circus acrobat, the youngest of a family act called The Flying Graysons of The Haly Circus. Dick joined the act at a very young age, having been trained in acrobatics from birth. Before one appearance in Gotham, in which The Flying Graysons were the main attraction, they were asked to pose for a photo opportunity with the Drake Family, including their young son Tim Drake. From that time on Tim's one and only hero in the world was Dick.

While on tour in Gotham City, he overheard "Boss" Tony Zucco, a well-known and feared crime-lord, threaten the performers unless the circus's owner paid extortion money. The owner refused, and that night Dick watched in horror as his parents' high wire snapped, sending his parents hurtling to their deaths, all while many of Gotham's elite watched on. Young Dick felt responsible, because he didn't warn his parents in time.

When Robin was 17, the Joker shot him in the shoulder, and this scared Batman into ending his career for good. Dick realized at that point that he had grown up: he no longer relied on Batman and, in fact, he and the Dark Knight disagreed on crime-fighting methodology. His newfound independence and Titans' duties in New York left less time for his former commitments in Gotham City. He also dropped out of Hudson after only one semester.

Dick rediscovered his self-worth among the Teen Titans. Batman, however, was less than pleased. He informed Dick that if he no longer wanted to be his partner, then Dick would have to retire as Robin. Dick left Wayne Manor after this fallout. He later handed the Titans over to Ivy and Zero as he moved on to bigger problems around the world other than Jump City. He traveled with the Titans around the world stopping criminals under the new name Nightwing. When he returned to Gotham City, he only found that the Blackhand had murdered Batman. With the help of Gotham City’s Midnight Riders, they were able to push through and defeat him, though not they were not able to save Batman. He reunited with his old friend Barbara Gordon and with the encouragement of Alice Mau, he was able to keep Gotham safe as the mantel was passed down onto him as The Batman.

See you have your appearance, your tools, personality, abilities, and origin. Have that and you're dandy.
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Re: The Secret of DEO

Post by ShamarDJ on Fri Jan 21, 2011 2:22 am

ohhhh ok thanks for the info!!!!
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Re: The Secret of DEO

Post by Rianna Lauren on Fri Jan 21, 2011 5:57 am

Crud. I was gonna call Artemis. >.> Er... Black Canary? :b
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Re: The Secret of DEO

Post by Mercy on Fri Jan 21, 2011 12:20 pm

Black Canary is fine I suppose, though shes not going to be apart of the mission when Batman orders them to go out and find out what's going on. I'd like for someone to at least choose Kid Flash and we can begin, seeing how there's a lack of members.

Also, to the Young Justice members, you will be facing Manhunter and Mr. Bones when you get out there, as a headsup.
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Re: The Secret of DEO

Post by Rianna Lauren on Sat Jan 22, 2011 2:57 am

Ngah. >_< Fine, Ms. Martian.
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Re: The Secret of DEO

Post by Mercy on Sat Jan 22, 2011 11:23 am

Dude, you could be black cannary as well o_o
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Re: The Secret of DEO

Post by Rianna Lauren on Tue Jan 25, 2011 9:14 am

But I can't do much as Black Canary. But then again being Ms. Martian isn't something I really like. .___.;; So okay Black Canary. Very Happy I'm not sure I'll have time to look up for a CS though .-.
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Re: The Secret of DEO

Post by LightningBolt on Thu Jan 27, 2011 9:54 pm

Hurm. Well, Robin's already taken so I guess I'll go with Kid Flash.

Though, quick question, any place I could learn his history for a CS?
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Re: The Secret of DEO

Post by ShamarDJ on Thu Jan 27, 2011 11:23 pm

i know longer what to be in it because i want to watch and see how its done so SUPERBOY is back on the table lol
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Re: The Secret of DEO

Post by Rianna Lauren on Fri Jan 28, 2011 2:25 am

HOOOH. Mercy. I just remembered something. Remember in that TT forum I put up a DC Roleplay thread last year? I was Black Canary. I had a CS there. Was it deleted or is it in your forum basket? o_o Can you look for it por favor? Yes? Very Happy
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Re: The Secret of DEO

Post by Mercy on Fri Jan 28, 2011 5:51 pm

LightningBolt wrote:Hurm. Well, Robin's already taken so I guess I'll go with Kid Flash.

Though, quick question, any place I could learn his history for a CS?
DC database is always good.

ShamarDJ wrote:i know longer what to be in it because i want to watch and see how its done so SUPERBOY is back on the table lol
Boy, I have no idea what you just said there.

Rianna Lauren wrote:HOOOH. Mercy. I just remembered something. Remember in that TT forum I put up a DC Roleplay thread last year? I was Black Canary. I had a CS there. Was it deleted or is it in your forum basket? o_o Can you look for it por favor? Yes? Very Happy

Black Canary

Spoiler:
The Pretty Bird



Name- Dinah Laurel Lance-Queen
Gender- Female
Alias- Black Canary
Other aliases- Pretty Bird, Dinah Laurel Lance-Windrow, Hairy-palm giver, Siu Jerk Jai


Appearance
Hair- Black, wears a blonde wig.
Height- 5' 7"
Weight- 130 lbs (59 kg)
Dress A blond wig, fishnet stockings, pirate boots, bustier, and an unbuttoned jacket.
Eyes- Blue


Abilities

Physical abilities

Black Canary possesses the strength level of a woman her age, size and weight who engages in intensive regular exercise. Dinah can therefore press (lift) at least her own bodyweight. She's also an expert in hand-to-hand combat, one of the most skilled martial artists on the planet. She has also been trained by Wildcat, who is formerly the Heavyweight Champion of the World, in the art of Boxing. Has also been trained in Dragon Style Kung Fu and pressure point fighting. Thanks to Wonder Woman, Dinah has been trained in Amazon martial arts, but is strictly a novice in that kind of fighting style.

Mental abilities

None

Metaphysical abilities

Canary Cry: possesses a metagene that gives her a potent sonic attack, able to damage and stun foes or objects. Her scream is able to shatter metal. Possesses a incredible level over her vocal cords. This enables her to mimic sounds and generate any sound she desires, even developing several abilities.

Weapons/Techniques-

Body Armor
Transmitter earring and necklace (allows her to stay in contact with Oracle)
Canary Cry Bomb
Her motorcycle (Very Happy)


Weaknesses

She does not have any superpowers other than her Canary Cry, and the cry has been shown to be completely useless when Dinah's mouth is covered with a gag, piece of tape, or any other means of forcing her mouth closed.


Strengths

Dinah is considered a strong leader and strategic thinker, which has led to her being made Chairwoman of the latest incarnation of the JLA. She is, as said, skillful in martial arts, combats, and having her Canary Cry.


History/Origins

Dinah Lance was born into a family of crime fighters: her father Larry Lance, was a police officer and her mother was the original Black Canary.
When Dinah was nineteen, she decided to become a crime-fighter, taking on her mother's costume and identity as the Black Canary. Due to a curse placed upon her at childhood by the Wizard, Dinah developed a 'Canary Cry'.
Shortly after doing so, Dinah became a founding member of the Justice League of America. Dinah recommended the name in remembrance of the team her mother was part of: the Justice Society of America. It was during this time Dinah first met Oliver "Ollie" Queen, the Green Arrow.
Black Canary worked with the JLA for many years. Her friendship with Oliver soon blossomed into a romance. When Oliver left the JLA and moved to Star City to work on his own, she soon followed him. She continued to work solo and with the JLA until Green Arrow decided to settle down in Seattle.


Lady in Waiting
Oliver and Dinah set up a shop, "Sherwood Florist", as well as continuing to fight crime. Oliver was having something of a midlife crisis, however, just as he was about to turn 43. He wanted to marry Dinah and have a real family with real children of his own (he loved Roy, his ward, and Roy's daughter Lian, but wanted his own biological children). Dinah turned down the idea, citing that their lives were too dangerous. During this time, Dinah was kidnapped by a drug dealer she was investigating. She was brutally tortured, causing her to lose her 'Canary Cry' and rendering her incapable of having a child. Ollie killed the man who tortured her, and that act lead to a turning point in the life of the Emerald Archer.


Green Arrow and Black Canary
When Dinah came out of the hospital, she was still emotionally traumatized by the incident. Oliver was with her as she entered counseling. Needless to say, she was not going out fighting crime during the first few weeks after leaving the hospital. Ironically enough, it was when she stepped up to stop some muggers on a bus (taking a few hits in the process) she felt back to her old self, knowing that her biggest fear was that she would not be able to fight back anymore, and that fear was gone. She and Ollie were closer than ever.
She continued to fight crime off and on, eventually breaking up with Oliver, feeling he would never commit to her completely.
She was shocked when Connor Hawke, Oliver's son and the new Green Arrow, told her Oliver had died over Metropolis while fighting some eco-terrorists.


Black Canary rising from the Lazarus Pit
Dinah was contacted by Oracle (Barbara Gordon) to work in Gotham, which she accepted. Operating alongside notable female adventurers such as the Huntress, Gypsy and Lady Blackhawk, Dinah became the backbone of Oracle's Birds of Prey. After a battle with Ra's al Ghul, she took a dip in the Lazarus Pit at Oracle's urging. Doing so healed her injuries and restored her Canary Cry.
A short time later, Dinah resigned from the JSA when she discovered that Oliver Queen had come back to life. She traveled to Star City, where the two former lovers were happily reunited. Their renewed relationship was short-lived however, as Dinah feared that Oliver might try to take advantage of his young female ward, Mia Dearden. Dinah left Star City and returned to Metropolis where she continued to function with the Birds of Prey.
Following the "One Year Later" jump, Dinah trades life experiences with Lady Shiva in hopes of softening the warrior, undertaking a harsh training regimen in an unidentified Vietnamese bidonville, or shantytown. The regimen replicates Shiva's early life and training; Shiva, meanwhile, assumes Dinah's role in Oracle's group and demands that her associates call her the "Jade Canary".
When Dinah realizes following Lady Shiva's path will require her to fundamentally change who she is as a person, she ends the training and returns to the United States. She brings with her a little girl, Sin, who also had begun the harsh grooming process to be Lady Shiva's successor (Birds of Prey #95; the now resurrected Oliver Queen uses his connections to allow Sin to immigrate into the country). Dinah hopes to balance her duties as a superhero with the responsibilities of being a surrogate mother/sister to the child.


Birds of Prey era
In Birds of Prey #99, Dinah informs Oracle that she is quitting the team, having decided to devote herself to raising Sin. Issue #100 shows Dinah and Sin leaving Metropolis. It is hinted that their final destination is Star City; Dinah jokingly tells Sin that she can rip out Ollie's beard if he isn't nice to her.
After leaving the Birds of Prey, Black Canary joins with Green Lantern (Hal Jordan) and Red Arrow (Roy Harper) on a mission to locate the Red Tornado's body (stolen by his creator and Solomon Grundy). The three heroes join forces with Batman, Superman, Wonder Woman, Hawkgirl, Black Lightning, and Vixen to defeat Amazo.
The assembled heroes re-form the Justice League of America; Dinah is made the Chairwoman, due to her strong abilities and strategic mind. The team's first mission with Dinah as leader sees the JLA and JSA discover that members of the Legion of Super-Heroes (a team that lives in the 31st Century) have been located in the 21st Century.
Dinah eventually returned to Star City to aid Oliver, Connor and Mia against Roadblock and Merlin. During the course of their mission, Dinah rekindled her relationship with Oliver yet again, feeling that he had truly changed and that all the parts of him that she hated seemed to be gone. Oliver admitted to Dinah that many of the changes he made over the last year were due in most part for her, because he wanted to be a better man. As the battle concluded, Oliver at last proposed to Dinah. Dinah however, did not give him an answer right away.
Shortly thereafter, Ollie and Speedy helped Black Canary when Merlyn abducted Canary's "daughter" Sin. To save Sin's life, Ollie was forced to fake the young girl's death, keeping the knowledge of the plan between himself and Mia, even at the risk of losing Dinah forever. After Sin was placed into safekeeping, Ollie told Dinah what he had done. Recognizing that he was willing to sacrifice his own happiness to save a life, Dinah finally agreed to marry him.
After a great deal of compromise and strife, Dinah and Ollie agreed to get married inside the Secret Sanctuary, the original cave headquarters of the Justice League of America. Wedding guests included nearly everyone within the superhero community who were asked to attend the ceremony in-costume. The wedding was interupted by a phalanx of supervillains, who attempted to take out as many heroes as possible in one fell swoop. Nearly all of the villains were apprehended except for Deathstroke, who managed to escape. Despite the interruption, the ceremony concluded and Dinah Lance and Oliver Queen were married.
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Re: The Secret of DEO

Post by SoundStorm on Fri Jan 28, 2011 6:25 pm

So, is Superboy up for the taking then? If not, I'll take Aqualad.

Edit: On second thought, I think I might seaor a villian.


Last edited by SoundStorm on Sat Jan 29, 2011 5:46 pm; edited 1 time in total
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Re: The Secret of DEO

Post by Rianna Lauren on Sat Jan 29, 2011 2:12 am

Thaaaanks Mercy. Very Happy (Hohohohohohoooooh look that's her in JLU bwahahahahahahah [/lacking JLU for months] I'll replace it with her YJ version later... Or not. ;P lol just kidding yeah I'll do that later.)
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Re: The Secret of DEO

Post by LightningBolt on Sat Jan 29, 2011 4:32 am

Gahah! After toiling for an hour and a half in the dead of night, I have made a character sheet!

Kid Flash
Spoiler:
The Fastest Boy Alive (Well, second fastest, maybe.)
Name: Wallace “Wally” West
Alias: Kid Flash
Age: 15
Height: 5’ 6”
Weight: 160 lbs.
Hair: Red, medium length and spiked upward.
Eyes: Green
Skin: White, with freckles on his face

Costume: He wears a yellow, skin-tight suit. From the middle of his forearms down the costume is red, as is the area from his waist down to his ankles. The insignia of a red lightning bolt in a white circle is on his chest. He also has red half-spheres with lightning bolts jutting from the ends on both ears, and red goggles.

Apparel: Casually and off-duty, he wears a blue shot sleeved shirt with white undershirt, baggy brown pants, trainers and a watch.

Equipment

Kid Flash Costume. The suit is highly resistant to friction, letting him use it without wear, and is padded so that he would not injure himself if he hit a wall or obstacle. He should be very thankful for wherever he buys those tights, otherwise his clothes would incinerate whenever he ran and ‘Kid Flash’ would have a WHOLE other meaning.

Goggles. His goggles have two uses: To protect his eyes from flying debris (Things like a fly. Imagine a fly smacking you at high velocity for a second.) They also seem to pick up on other spectrums of light, i.e., infrared, ultraviolet, x-ray etc. (Although I’m unsure which his goggles can detect, those seem like the most plausible, unless he can see gamma or radio waves.)

Powers & Strengths

Superhuman Speed. The obvious one; he can move at high speeds, which opens up a bunch of different possibilities. Apart from just running fast, it helps him create small tornados, cause friction burns on anyone touching him, and use himself as a battering ram, among other things. (Though apparently he cannot phase through objects yet.)

Superhuman Endurance. Probably most importantly, he can run for long periods of time and is generally very sturdy.

Supercharged Brain Activity. (Really? Whatever, I’ll put it in.) Kid Flash's mental abilities are also hyper-accelerated, simple computations can be done at lightning speeds and he can devising strategies and solutions to problems when fighting villains in no time at all.

He’s also shown to have a keen mind when it comes to science, recognizing the polyurethane foam Speedy used.

Weaknesses

Hyper-Accelerated Metabolism. Wally's metabolism functions several times faster than normal, in fact, he constantly needs a large quantity of food to stabilize himself, otherwise his body will fail because of the lack of adequate nourishment.

Accident Prone. Because of his inexperience, Wally sometimes gets into accidents when using his speed.

Control. Unlike the Flash, Kid Flash needs to accelerate and decelerate when stopping and going.

History & Origins

Wally West was born to Rudolph and Mary West in Blue Valley, Nebraska. As a boy, Wally would often daydream, most notably about being the Flash. He idolized the Flash and was the president and sole member of the Blue Valley Flash Fan Club. His parents thought he was setting himself up for failure and did their best to dampen what they believed to be unrealistic expectations, in rather harsh ways. His father encouraged him to work at the same plant he did, but Wally grew frustrated and hurt (and eventually apathetic) by their lack of faith in his abilities.

At a family reunion held at the Wests, Wally accidentally spilled some soda while pouring, and was yelled at by his father for keeping his head in the clouds. He went to his room crying and a familiar looking man, who he thought was maybe his uncle or something, came in and talked to him, saying he shouldn't give up on his dreams and giving him confidence that he'd reflect back on for years to come.

One summer, when he was ten years old, Wally went to Central City to stay with his aunt, Iris, who he called his best friend. Iris was going out with police scientist Barry Allen, who was "friends" with the Flash. Barry "introduced" Wally to his idol, the Flash. In the back room of Barry's apartment was a lab, where Wally asked the Flash all sorts of questions. When he asked Flash how he got his powers, the speedster set up his cabinet of chemicals just as it had been when he was created. Wally wished that something like that could happen to him; the Flash dismissed it as a billion-to-one chance. Just then, however, lightning did strike the cabinet, bathing Wally in the same chemicals that created the Flash.

Flash told Wally to keep this a secret, even from Iris. He gave Wally a Flash costume specially tailored to fit him, and Wally became Kid Flash. The Flash taught Wally everything he knew about how to use speed to his advantage, and about the rogues gallery.

The next day, Wally apprehended his first criminal after conquering a crippling fear of fire, Mr. Element. Element had attacked the Art Museum, transmuting many pieces of art into shapeless forms. Element stole the Giardi Atom, an atomic model crafted from gold and jewels. Kid Flash followed Element to the home of Ward Wellington Weaver, owner of another Giardi Atom, where he defeated the villain and turned him into the police.

The next summer, Barry told Wally his secret identity, which surprised Wally, who had always thought Barry was kind of boring. Again, lightning struck, causing a matter-transforming machine to transform Wally's costume into a newer, predominantly yellow, costume, the design of which Barry had been toying with in the back of his mind.

A year or two passed by until, eventually, The Justice League decided to admit him, along with several others, into the League.

And, well, the rest you should know.


Yes, all of this was mostly a copy/paste job from DC database and Young Justice wiki. And yes, I now know far more on the Flashs than I thought I'd ever know.

If any article of my humble scroll is amiss, thou need only tell me and I shalt replace it with thine will.
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Re: The Secret of DEO

Post by Rianna Lauren on Sat Jan 29, 2011 5:00 am

Hooooh. So that's what you been doing online all these hours? Wow. I mean I saw you but you didn't come to the chat lol.
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Re: The Secret of DEO

Post by LightningBolt on Sat Jan 29, 2011 5:40 pm

Hah, yeah, don't you know the best time to do anything is at 3:00 AM?
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Re: The Secret of DEO

Post by Mercy on Sat Jan 29, 2011 9:07 pm

Damn. Looks like they're already doing this. And I only wish i had known about it before I started this thread.

So Peter David is writing some of the episodes for Young Justice, none of his episodes aired yet, but this is what he said.

"I’m going to be writing several episodes for the series. I’m thrilled to have the opportunity to reconnect with the characters, even if there are some differences between the guys I wrote and the new incarnation. I would love to tell you all about my first episode, but I’m afraid that it’s…oh, what’s the word…Secret."

For all intents and purposes, I'm going to try to come up with another roleplay that is unrelated to the show's story line, but we can still progress staying true to the characters. Something short and sweet that we can do just to hold up the roleplaying title. A brief mission or something.
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Re: The Secret of DEO

Post by Rianna Lauren on Tue Feb 01, 2011 1:29 pm

Maybe we should just change the title and plot completely? I mean if it's going to be in the show, it isn't really... you know. ._. Maybe you can edit the first post, Mercy?

I clicked the link for Secret and Snapper Carr was in there ;O He's reporter guy in JL/JLU! Hahah! I didn't know he was a superhero in the comic! I love him. Great reporter. (Man, do I have a thing with reporters. Snapper Carr, Tintin... :b)
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Re: The Secret of DEO

Post by Mercy on Wed Feb 02, 2011 5:11 pm

Yeah well I gotta come up with another plot. I was just going to do a plot from the comics I didn't think they would get to.
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Re: The Secret of DEO

Post by Jovial Bondservant on Wed Feb 02, 2011 8:09 pm

*coughsinsofyouthcough*

...but that might be too hard and/or complicated, probably best to do much later in the series.
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Re: The Secret of DEO

Post by Rianna Lauren on Thu Feb 03, 2011 1:33 am

I am clueless about this plot thingy. No idea what y'all are talking about. X]
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Re: The Secret of DEO

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